AutoDisplayObjectives
From GECK
A function included in the GECK version 1.1.0.36.
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Description
AutoDisplayObjectives turns on or off the automatic display of objectives from the player's active quest. This is usually used in situations where the Pip-Boy is unavailable for some reason (for instance because the player's controls are partially disabled).
Syntax
AutoDisplayObjectives iType:int{0, 1}
Example
AutoDisplayObjectives 1
Notes
- This function is new in the GECK, and was not available in the TES4 Construction Set.
