GetGameRestarted
From GECK
A function added by the Fallout Script Extender.
Description
Returns 1 when the game is restarted on a per-script basis. For each script that calls GetGameRestarted, the commands returns true exactly once per game session. Useful for situations in which a script must set certain object properties or settings each time the game is started.
Syntax
(int) GetGameRestarted