GetWeaponType
From GECK
A function added by the Fallout Script Extender.
Description
Returns the weapon type
Syntax
(int) ref.GetWeaponType item:ref
Or:
(int) ref.GetWeapType item:ref
Notes:
Weapon Type 0: HandToHandMelee 1: OneHandMelee 2: TwoHandMelee 3: OneHandPistol 4: OneHandPistolEnergy 5: TwoHandRifle 6: TwoHandAutomatic 7: TwoHandRifleEnergy 8: TwoHandHandle 9: TwoHandLauncher 10: OneHandGrenade 11: OneHandMine 12: OneHandLunchboxMine