GetWeaponType

From GECK

A function added by the Fallout Script Extender.

Description

Returns the weapon type

Syntax

(int) ref.GetWeaponType item:ref 

Or:

(int) ref.GetWeapType item:ref

Notes:

Weapon Type
 0:    HandToHandMelee
 1:    OneHandMelee
 2:    TwoHandMelee
 3:    OneHandPistol
 4:    OneHandPistolEnergy
 5:    TwoHandRifle
 6:    TwoHandAutomatic
 7:    TwoHandRifleEnergy
 8:    TwoHandHandle
 9:    TwoHandLauncher
10:    OneHandGrenade
11:    OneHandMine
12:    OneHandLunchboxMine
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