MatchFaceGeometry

From GECK


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MatchFaceGeometry changes an actor's face geometry to match another actor's face.

Contents

Syntax

[ActorRef].MatchFaceGeometry Actor_ID MatchPercent

Examples

JoeREF.MatchFaceGeometry Player 50

Joe's face geometry will be set to match 50% to the player's face -- meaning a 50% morph from his current face to the player's face.

Notes

  • MatchPercent ranges from 0-100 -- this is how close you want the actor's face to match. (100 = identical).
  • This function does NOT change the face texture, just the geometry.

See Also

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