| Function
| Default Key
| Icon
| Notes
|
| Create Triangle | A |  | Creates triangle if three vertices are selected or a quad if four vertices are selected
|
| Change Draw Mode | W |  | Toggle view modes (normal view)
|
| Change Draw Mode | W |  | Toggle view modes (x-ray view)
|
| Change Draw Mode | W |  | Toggle view modes (navmesh-only view)
|
| Clear Selection | D |  | Deselects
|
| Delete Selection | R |  | Deletes Selection
|
| Drop Vertices | F |  | Drop selected vertices to the ground
|
| Finalize Cell | CTRL+1 |  | Finalizes cell navmeshes
|
| Find Cover Edges | 2 |  | Run automatic Cover Search
|
| Hide Selected Navmesh(es) | H | N/A | Hides selected navmesh(es)
|
| Inverse Flood Fill | I |  | Selects all triangles not in the selected triangle's navmesh
|
| Merge Selected Vertices | M |  | Merges selected vertices
|
| Merge Selected Vertices | Q |  | Merges selected vertices
|
| Open Edge Properties Dialog | E |  | Manually define Cover Data
|
| Check Navmesh Dialog | CTRL+F |  | Used to check for errors and lookup tri by index
|
| Flip/Swap Edge | S |  | Rotates selected edge
|
| Toggle Edge Select Mode | G |  | Enable/Disable Edge Selection Mode
|
| Toggle \"No Large Creature\" Triangle | L | N/A | Prevents Behemoth/Liberty Prime from pathing here
|
| Toggle Preferred Triangle | P |  | Selected Triangles preferred when building paths
|
| Toggle Triangle Select Mode | T |  | Enable/Disable Triangle Selection Mode
|
| Toggle Vertex Select Mode | V |  | Enable/Disable Vertex Selection Mode
|
| View Loaded Navmesh Only | N | N/A | Toggle Rendering of navmeshes outside loaded cell (exterior)
|
| Toggle Water Triangle | O |  | Marks Triangle as underwater
|
| Unhide all Navmeshes | CTRL+H | N/C | Unhides all navmeshes
|
| Enter/Exit Navmesh Editing | CTRL+E |  | Toggle navmesh mode
|
| Flood Fill | F |  | Select all triangles connected to the selected triangle
|
| Test Path | N/A |  | Test Navmesh
|
| Balance for Optimization | N/A |  | Balance for Optimization
|
| Cut Selected Object | N/A |  | Cut Selected Object
|
| Open Navmesh Generation Dialog | N/A |  | Open Navmesh Generation Dialog
|
| Open Advanced Navmesh Generation Dialog | N/A |  | Open Advanced Navmesh Generation Dialog
|