| Function
|
Default Key
|
Icon
|
Notes
|
| Create Triangle |
A |
 |
Creates triangle if three vertices are selected or a quad if four vertices are selected
|
| Change Draw Mode |
W |
 |
Toggle view modes (normal view)
|
| Change Draw Mode |
W |
 |
Toggle view modes (x-ray view)
|
| Change Draw Mode |
W |
 |
Toggle view modes (navmesh-only view)
|
| Clear Selection |
D |
 |
Deselects
|
| Delete Selection |
R |
 |
Deletes Selection
|
| Drop Vertices |
F |
 |
Drop selected vertices to the ground
|
| Toggle Object Visibility |
Shift+C |
N/A |
Hides everything but the Navmesh
|
| Finalize Cell |
CTRL+1 |
 |
Finalizes cell navmeshes
|
| Find Cover Edges |
2 |
 |
Run automatic Cover Search
|
| Hide Selected Navmesh(es) |
H |
N/A |
Hides selected navmesh(es)
|
| Inverse Flood Fill |
I |
 |
Selects all triangles not in the selected triangle's navmesh
|
| Merge Selected Vertices |
M |
 |
Merges selected vertices
|
| Merge Selected Vertices |
Q |
 |
Merges selected vertices
|
| Open Edge Properties Dialog |
E |
 |
Manually define Cover Data
|
| Check Navmesh Dialog |
CTRL+F |
 |
Used to check for errors and lookup tri by index
|
| Flip/Swap Edge |
S |
 |
Rotates selected edge
|
| Toggle Edge Select Mode |
G |
 |
Enable/Disable Edge Selection Mode
|
| Toggle \"No Large Creature\" Triangle |
L |
N/A |
Prevents Behemoth/Liberty Prime from pathing here
|
| Toggle Preferred Triangle |
P |
 |
Selected Triangles preferred when building paths
|
| Toggle Triangle Select Mode |
T |
 |
Enable/Disable Triangle Selection Mode
|
| Toggle Vertex Select Mode |
V |
 |
Enable/Disable Vertex Selection Mode
|
| View Loaded Navmesh Only |
N |
N/A |
Toggle Rendering of navmeshes outside loaded cell (exterior)
|
| Toggle Water Triangle |
O |
 |
Marks Triangle as underwater
|
| Unhide all Navmeshes |
CTRL+H |
N/C |
Unhides all navmeshes
|
| Enter/Exit Navmesh Editing |
CTRL+E |
 |
Toggle navmesh mode
|
| Flood Fill |
F |
 |
Select all triangles connected to the selected triangle
|
| Test Path |
N/A |
 |
Test Navmesh
|
| Balance for Optimization |
N/A |
 |
Balance for Optimization
|
| Cut Selected Object |
N/A |
 |
Cut Selected Object
|
| Open Navmesh Generation Dialog |
N/A |
 |
Open Navmesh Generation Dialog
|
| Open Advanced Navmesh Generation Dialog |
N/A |
 |
Open Advanced Navmesh Generation Dialog
|