SetUnconscious
From GECK
Link to TES4 Construction Set Wiki: SetUnconscious.A function included in the GECK version 1.1.0.36.
Contents |
Description
Turns an actor's conscious behaviour on or off. Actors that are unconscious will not use AI behaviour and will not play idle sounds. When an unconscious actor is activated, a message stating that the actor is unconscious will appear.
Syntax
Actor.SetUnconscious UnconsciousFlag:int
Example
Protectron01REF.SetUnconscious 1
Protectron01REF will be set to be unconscious
Notes
- Using this on dead actors will cause them to be resurrected, but will not cause them to play a "get up" animation. As with ResurrectActor, this can cause various animation problems if not called in the same frame as the actor's death.

