Difference between revisions of "ActionIndex"

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<noinclude>Used with [[IsPlayerActionActive]]</noinclude>
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<noinclude>Used with [[IsPlayerActionActive]] and [[GetLastPlayerAction]]</noinclude>
 
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<includeonly>'''Action Indexes:'''</includeonly>
 
*1  = PLAYER_ACTION_SWING_MELEE_WEAPON
 
*1  = PLAYER_ACTION_SWING_MELEE_WEAPON
 
*2  = PLAYER_ACTION_THROW_GRANADE
 
*2  = PLAYER_ACTION_THROW_GRANADE

Revision as of 17:16, 20 December 2008

Used with IsPlayerActionActive and GetLastPlayerAction

  • 1 = PLAYER_ACTION_SWING_MELEE_WEAPON
  • 2 = PLAYER_ACTION_THROW_GRANADE
  • 3 = PLAYER_ACTION_FIRE_WEAPON
  • 4 = PLAYER_ACTION_LAY_MINE
  • 5 = PLAYER_ACTION_Z_KEY_OBJECT
  • 6 = PLAYER_ACTION_JUMPING
  • 7 = PLAYER_ACTION_KNOCKING_OVER_OBJECTS
  • 8 = PLAYER_ACTION_STAND_ON_TABLE_CHAIR
  • 9 = PLAYER_ACTION_IRON_SITES
  • 10 = PLAYER_ACTION_DESTROY_OBJECT

See Also

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