Difference between revisions of "ActionIndex"

From GECK

m
m
Line 10: Line 10:
 
*8  = PLAYER_ACTION_STAND_ON_TABLE_CHAIR
 
*8  = PLAYER_ACTION_STAND_ON_TABLE_CHAIR
 
*9  = PLAYER_ACTION_IRON_SITES
 
*9  = PLAYER_ACTION_IRON_SITES
*10 = PLAYER_ACTION_DESTROY_OBJECT
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*10 = PLAYER_ACTION_DESTROY_OBJECT<noinclude>
<noinclude>
+
 
==See Also==
 
==See Also==
 
*[[IsPlayerActionActive]]
 
*[[IsPlayerActionActive]]
 
*[[GetLastPlayerAction]]
 
*[[GetLastPlayerAction]]
 
 
[[Category:Animation Functions]]
 
[[Category:Animation Functions]]
 
</noinclude>
 
</noinclude>

Revision as of 16:20, 20 December 2008

Used with IsPlayerActionActive and GetLastPlayerAction

  • 1 = PLAYER_ACTION_SWING_MELEE_WEAPON
  • 2 = PLAYER_ACTION_THROW_GRANADE
  • 3 = PLAYER_ACTION_FIRE_WEAPON
  • 4 = PLAYER_ACTION_LAY_MINE
  • 5 = PLAYER_ACTION_Z_KEY_OBJECT
  • 6 = PLAYER_ACTION_JUMPING
  • 7 = PLAYER_ACTION_KNOCKING_OVER_OBJECTS
  • 8 = PLAYER_ACTION_STAND_ON_TABLE_CHAIR
  • 9 = PLAYER_ACTION_IRON_SITES
  • 10 = PLAYER_ACTION_DESTROY_OBJECT

See Also

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