AnimGroups

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Revision as of 00:17, 20 December 2008 by Quetzilla (Talk | contribs) (New page: AnimGroups are groups of animations that can be played on actors and creatures as well as some objects. Note that some combat animations can only be played while the actor is in an "alerte...)

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AnimGroups are groups of animations that can be played on actors and creatures as well as some objects. Note that some combat animations can only be played while the actor is in an "alerted" state (has a weapon drawn; see SetAlert).

Idle
SpecialIdle
Backward
Right
FastBackward
FastRight
DodgeBack
DodgeRight
TurnRight
AimUp
AimIS
AimISDown
Equip
AttackLeft
AttackLeftDown
AttackLeftISUp
AttackRight
AttackRightDown
AttackRightISUp
Attack3
Attack3Down
Attack3ISUp
Attack4
Attack4Down
Attack4ISUp
Attack5
Attack5Down
Attack5ISUp
Attack6
Attack6Down
Attack6ISUp
Attack7
Attack7Down
Attack7ISUp
Attack8
Attack8Down
Attack8ISUp
AttackLoop
AttackLoopDown
AttackLoopISUp
AttackSpin
AttackSpinDown
AttackSpinISUp
AttackSpin2
AttackSpin2Down
AttackSpin2ISUp
AttackPower
AttackBackPower
AttackRightPower
PlaceMineUp
PlaceMineIS
PlaceMineISDown
PlaceMine2Up
PlaceMine2IS
PlaceMine2ISDown
AttackThrowUp
AttackThrowIS
AttackThrowISDown
AttackThrow2Up
AttackThrow2IS
AttackThrow2ISDown
AttackThrow3Up
AttackThrow3IS
AttackThrow3ISDown
AttackThrow4Up
AttackThrow4IS
AttackThrow4ISDown
AttackThrow5Up
AttackThrow5IS
AttackThrow5ISDown
BlockHit
ReloadA
ReloadC
ReloadE
ReloadG
ReloadI
ReloadK
JamB
JamD
JamF
JamH
JamJ
Stagger
Talking
JumpStart
JumpLand
HandGrip2
JumpLoopForward
JumpLoopLeft
PipBoyChild
JumpLandBackward
JumpLandRight
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