Category:FAQ

From GECK

Revision as of 21:58, 16 December 2008 by Felic (Talk | contribs) (Unless noted, my edits are going to be adding new FAQs.)

Answers to Frequently Asked Questions, many coming from the Official Bethesda GECK Forums.

This page is under construction as it gets added to following the release of the GECK on 2008-12-12.

Short FAQs should be answered here on this page, while more lengthy tutorial-type FAQs should get their own page.

Short Frequently Asked Questions

Why are there no Modding Tools for consoles?

  • This has to do with licenses and restrictions by the makers of the consoles.

How do I dupe an item in the Object Window? or How do I create a new item similar to an existing one?

  • Double-click on an item that is similar to the one you want to create, then change the Editor ID in the first text field. Click OK, then when asked if you want to create a new Form, click Yes.
  • You can also click an already highlighted item and change the Editor ID there, then click Yes when it asks if you want to create a new form.

Where can I edit exterior cells like Megaton or Canterbury Commons?

  • These cells are in categories beneath the Interiors category in the Cell View World Space dropdown menu.
  • Megaton has it's own world space called MegatonWorld, while Canterbury Commons is located in the Wasteland world space.
  • Many non-descript wasteland cells do not have specific names, and can only be found using a grid (reference?).

How do I connect a door to a control panel?

  • Make sure the placed door is a persistent references, and giving it an identifiable Reference ID can make this easier.
  • In the Linked Ref tab of the control panel, you can select the other object via dropdown menus, or by clicking the Select Reference in Render Window button and then double clicking on the door with the red cross hair.

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