Difference between revisions of "ClearDestruction"

From GECK

m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
 
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==Description==
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{{Function
 
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|origin = GECK1
'''ClearDestruction''' resets everything related to destruction on a specified reference. Object health, model swap, model damage stages, self damage, etc. will return to the default state.
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|summary = Resets everything related to destruction on a specified reference. Object health, model swap, model damage stages, self damage, etc. will return to the default state.
 
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|name = ClearDestruction
==Syntax==
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|returnType = void
 
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  |referenceType = [ObjectRefID]
  [''ObjectREF''.]ClearDestruction
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|example = AppleRef02.ClearDestruction
 
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}}
==Examples==
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AppleRef02.ClearDestruction
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==Notes==
 
==Notes==

Latest revision as of 05:52, 15 January 2011

A function included in the GECK version 1.1.0.36.

Description

Resets everything related to destruction on a specified reference. Object health, model swap, model damage stages, self damage, etc. will return to the default state.

Syntax

[ObjectRefID].ClearDestruction

Example

AppleRef02.ClearDestruction

Notes

  • This function is new in the GECK, and was not available in the TES4 Construction Set.
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