Difference between revisions of "ClearFactionPlayerEnemyFlag"

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=='''Description'''==
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{{Function
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|origin = GECK1
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|summary = Clears the enemy flag that gets set when a player commits a major crime against a crime-tracking faction.  See [[:Category:Crime#Faction_Data|Crime]].
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|name = ClearFactionPlayerEnemyFlag
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|returnType = void
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|arguments =
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  {{FunctionArgument
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  |Name = FactionID
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  |Type = ref
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  }}
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|example = ClearFactionPlayerEnemyFlag BigTownFaction
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}}
  
'''ClearFactionPlayerEnemyFlag''' clears the enemy flag that gets set when a player commits a major crime against a crime-tracking faction.  See [[:Category:Crime#Faction_Data|Crime]].
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==Notes==
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*This function is new in the GECK, and was not available in the TES4 Construction Set.
  
=='''Syntax'''==
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==See Also==
 
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ClearFactionPlayerEnemyFlag [''Faction'']
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=='''Examples'''==
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ClearFactionPlayerEnemyFlag [''BigTownFaction'']
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=='''Notes'''==
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*None at this time
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=='''See Also'''==
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*[[ClearActorsFactionsPlayerEnemyFlag]]
 
*[[ClearActorsFactionsPlayerEnemyFlag]]
 
*[[GetActorCrimePlayerEnemy]]
 
*[[GetActorCrimePlayerEnemy]]
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[[Category:Functions]]
 
[[Category:Functions]]
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[[Category:Functions (GECK 1.1)]]
 
[[Category:Crime Functions]]
 
[[Category:Crime Functions]]
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[[Category:Crime Functions (GECK 1.1)]]

Latest revision as of 05:55, 15 January 2011

A function included in the GECK version 1.1.0.36.

Description

Clears the enemy flag that gets set when a player commits a major crime against a crime-tracking faction. See Crime.

Syntax

ClearFactionPlayerEnemyFlag FactionID:ref

Example

ClearFactionPlayerEnemyFlag BigTownFaction

Notes

  • This function is new in the GECK, and was not available in the TES4 Construction Set.

See Also

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