Difference between revisions of "ClearFactionPlayerEnemyFlag"

From GECK

m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
 
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==Description==
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{{Function
 
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|origin = GECK1
'''ClearFactionPlayerEnemyFlag''' clears the enemy flag that gets set when a player commits a major crime against a crime-tracking faction.  See [[:Category:Crime#Faction_Data|Crime]].
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|summary = Clears the enemy flag that gets set when a player commits a major crime against a crime-tracking faction.  See [[:Category:Crime#Faction_Data|Crime]].
 
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|name = ClearFactionPlayerEnemyFlag
==Syntax==
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|returnType = void
 
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  |arguments =
  ClearFactionPlayerEnemyFlag [''Faction'']
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  {{FunctionArgument
 
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  |Name = FactionID
==Examples==
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  |Type = ref
 
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  }}
  ClearFactionPlayerEnemyFlag [''BigTownFaction'']
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  |example = ClearFactionPlayerEnemyFlag BigTownFaction
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}}
  
 
==Notes==
 
==Notes==

Latest revision as of 05:55, 15 January 2011

A function included in the GECK version 1.1.0.36.

Description

Clears the enemy flag that gets set when a player commits a major crime against a crime-tracking faction. See Crime.

Syntax

ClearFactionPlayerEnemyFlag FactionID:ref

Example

ClearFactionPlayerEnemyFlag BigTownFaction

Notes

  • This function is new in the GECK, and was not available in the TES4 Construction Set.

See Also

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