Effect Item


Effect Items are used on Actor Effects, Object Effects, and Ingestibles.

  • Effect: Choose the Base Effect.
  • Range: Limited by the Base Effect. Options are Self, Touch, Target.
  • Area: Only available if the Base Effect allows it. Sets the radius of the effect in feet.
  • Duration: Can be set in multiple time units.
  • Magnitude: How "strong" the effect is.
  • Actor Value: Where appropriate, an actor value can be selected.
  • Conditions: The effect is only active if these conditions are true. Use with caution. Excessive conditions can cause performance issues.
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