Difference between revisions of "EnablePlayerControls"

From GECK

m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
Line 1: Line 1:
=='''Description'''==
+
{{Function
 
+
|CSWikiPage = EnablePlayerControls
'''EnablePlayerControls''' enables the player's controls after use of [[DisablePlayerControls]].
+
|origin = GECK1
 
+
|summary = '''EnablePlayerControls''' enables the player's controls after use of [[DisablePlayerControls]].
=='''Syntax'''==
+
 
+
EnablePlayerControls ''MovementFlag (0/1) (optional), PipboyFlag (0/1) (optional), FightingFlag (0/1) (optional), POVFlag (0/1) (optional), LookingFlag (0/1) (optional), RolloverTextFlag (0/1) (optional), SneakingFlag (0/1) (optional)''
+
  
 
Default (no parameters) is equivalent to:
 
Default (no parameters) is equivalent to:
 
   
 
   
 
  EnablePlayerControls 1 1 1 1 1 1 1
 
  EnablePlayerControls 1 1 1 1 1 1 1
 
+
|name = EnablePlayerControls
=='''Examples'''==
+
|returnType = void
 
+
|arguments =  
  EnablePlayerControls
+
  {{FunctionArgument
 +
  |Name = MovementFlag (0/1) (optional),
 +
  |Optional = y
 +
  }}{{FunctionArgument
 +
  |Name = PipboyFlag (0/1) (optional),
 +
  |Optional = y
 +
  }}{{FunctionArgument
 +
  |Name = FightingFlag (0/1) (optional),
 +
  |Optional = y
 +
  }}{{FunctionArgument
 +
  |Name = POVFlag (0/1) (optional),
 +
  |Optional = y
 +
  }}{{FunctionArgument
 +
  |Name = LookingFlag (0/1) (optional),
 +
  |Optional = y
 +
  }}{{FunctionArgument
 +
  |Name = RolloverTextFlag (0/1) (optional),
 +
  |Optional = y
 +
  }}{{FunctionArgument
 +
  |Name = SneakingFlag (0/1) (optional)
 +
  |Optional = y
 +
  }}
 +
  |example = EnablePlayerControls
 
Player's controls are completely enabled
 
Player's controls are completely enabled
  
 
  EnablePlayerControls 1 1 0
 
  EnablePlayerControls 1 1 0
 
Turns back on ability to move and use the pip-boy, but not to fight (assuming fighting was currently disabled)
 
Turns back on ability to move and use the pip-boy, but not to fight (assuming fighting was currently disabled)
 +
}}
  
=='''Notes'''==
+
==Notes==
 
* See [[DisablePlayerControls]] for flag definitions.
 
* See [[DisablePlayerControls]] for flag definitions.
  
 
+
==See Also==
=='''See Also'''==
+
*[[DisablePlayerControls]]
[[DisablePlayerControls]]<br>
+
*[[GetPlayerControlsDisabled]]
[[GetPlayerControlsDisabled]]
+
  
 
<!--  
 
<!--  

Revision as of 07:42, 15 January 2011

Link to TES4 Construction Set Wiki: EnablePlayerControls.

A function included in the GECK version 1.1.0.36.

Description

EnablePlayerControls enables the player's controls after use of DisablePlayerControls.

Default (no parameters) is equivalent to:

EnablePlayerControls 1 1 1 1 1 1 1

Syntax

EnablePlayerControls MovementFlag (0/1) (optional), PipboyFlag (0/1) (optional), FightingFlag (0/1) (optional), POVFlag (0/1) (optional), LookingFlag (0/1) (optional), RolloverTextFlag (0/1) (optional), SneakingFlag (0/1) (optional)

Example

EnablePlayerControls

Player's controls are completely enabled

EnablePlayerControls 1 1 0

Turns back on ability to move and use the pip-boy, but not to fight (assuming fighting was currently disabled)

Notes

See Also

Personal tools