Difference between revisions of "EssentialDeathReload"

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'''Syntax:'''
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{{Function
  EssentialDeathReload MessageID
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  |CSWikiPage = EssentialDeathReload
 
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  |origin = GECK1
'''Example:'''
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|summary = Force reload of the game (same as when the player dies). The message will appear first, then the reload menu.
  EssentialDeathReload AbilityWellRestedEndMsg
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|name = EssentialDeathReload
 
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|returnType = void
 
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|arguments =
Force reload of the game (same as when the player dies). The message will appear first, then the reload menu.
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  {{FunctionArgument
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  |Name = MessageID
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  |Type = ref
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  }}
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|example = EssentialDeathReload AbilityWellRestedEndMsg
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}}
  
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==Notes==
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*This function does not seem to function correctly and will not display the chosen message, instead giving the player a blank one.
  
 
[[Category:Functions]]
 
[[Category:Functions]]
[[Category:Functions (GECK 1.0)]]
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[[Category:Functions (GECK 1.1)]]
 
[[Category:Player Functions]]
 
[[Category:Player Functions]]
[[Category:Player Functions (GECK 1.0)]]
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[[Category:Player Functions (GECK 1.1)]]
  
  

Latest revision as of 09:46, 20 July 2016

Link to TES4 Construction Set Wiki: EssentialDeathReload.

A function included in the GECK version 1.1.0.36.

Description

Force reload of the game (same as when the player dies). The message will appear first, then the reload menu.

Syntax

EssentialDeathReload MessageID:ref

Example

EssentialDeathReload AbilityWellRestedEndMsg

Notes

  • This function does not seem to function correctly and will not display the chosen message, instead giving the player a blank one.
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