Difference between revisions of "EvaluateSpellConditions"

From GECK

 
(theorized as to purpose)
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Syntax: ??
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==Notes==
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* Since Game Effects can now have conditions attached, it can be assumed that this command forces those conditions to be re-evaluated in the frame it's called.  Whether this is useful or functional is currently unknown.
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[[Category:Functions]]
 
[[Category:Functions]]
 
[[Category:Game Effect Functions]]
 
[[Category:Game Effect Functions]]

Revision as of 18:40, 12 December 2008

Syntax: ??

Notes

  • Since Game Effects can now have conditions attached, it can be assumed that this command forces those conditions to be re-evaluated in the frame it's called. Whether this is useful or functional is currently unknown.
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