EvaluateSpellConditions

From GECK

Revision as of 19:40, 12 December 2008 by Quetzilla (Talk | contribs) (theorized as to purpose)

Syntax: ??

Notes

  • Since Game Effects can now have conditions attached, it can be assumed that this command forces those conditions to be re-evaluated in the frame it's called. Whether this is useful or functional is currently unknown.
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