FMoveSneakMult

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Revision as of 22:50, 13 December 2008 by SnakeChomp (Talk | contribs) (New page: This setting controls the actor speed multiplier that is applied when the actor is sneaking. '''Note:''' changes to this value will not be reflected until an actor re-evaluates its speed....)

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This setting controls the actor speed multiplier that is applied when the actor is sneaking.

Note: changes to this value will not be reflected until an actor re-evaluates its speed. This can be done by changing sneak state or holstering / unholstering a weapon. Changing walk/run state will not work.

Default value: 0.57

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