GetActiveRanks

From GECK

A function added by the New Vegas Script Extender.

Description

Returns an array containing the current (active) ranks for each faction to which the the calling reference belongs. The order of ranks corresponds to the factions returned by GetActiveFactions. Note that in Fallout New Vegas, ranks are largely unused are usually zero. Added by NVSE 4.5.

Syntax

(array) actor.GetActiveRanks Target:Actor

Example

array_var Sunny_Ranks

Let Sunny_Ranks := SunnyREF.GetActiveRanks

Ar_Dump Sunny_Ranks would print (as in most vanilla cases, all zero):

** Dumping Array #16 **
Refs: 1 Owner 0B: nvse-test.esp
[ 0.000000 ] : 0.000000
[ 1.000000 ] : 0.000000
[ 2.000000 ] : 0.000000
[ 3.000000 ] : 0.000000
[ 4.000000 ] : 0.000000
[ 5.000000 ] : 0.000000

See Also

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