GetAllModLocalData

From GECK

A function added by the New Vegas Script Extender.

Description

Returns a String Map consisting of all of the key-value entries for the Mod Local Data associated with the mod to which the calling script belongs. This is a copy of the local data, so modifying the array contents will not modify the stored data. Available from NVSE 4.5.6*.

Syntax

(stringmap) GetAllModLocalData

Example

array_var AllModLocalData
let AllModLocalData := GetAllModLocalData

Note

  • *This function was added by NVSE 4.1 but was broken- it was fixed in NVSE 4.5.6.

See Also

Personal tools