Difference between revisions of "GetGameRestarted"


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Revision as of 14:48, 27 July 2010

A function added by the Fallout Script Extender.


Returns 1 when the game is restarted on a per-script basis. For each script that calls GetGameRestarted, the commands returns true exactly once per game session. Useful for situations in which a script must set certain object properties or settings each time the game is started.


(int) GetGameRestarted
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