Difference between revisions of "GetItemValue"

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m (Robot: Automated text replacement (-'''.*'''\r\n +))
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{{Function
 
{{Function
 
  |origin = FOSE1
 
  |origin = FOSE1
  |summary = Returns the base value of the object or calling reference
+
  |summary = Returns the base value of the specified object or [[calling reference]].
 
  |name = GetItemValue
 
  |name = GetItemValue
 
  |alias = GetValue
 
  |alias = GetValue
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   {{FunctionArgument
 
   {{FunctionArgument
 
   |Name = item
 
   |Name = item
   |Type = ref
+
   |Type = form
   |Optional = optional
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   |Optional = y
 
   }}
 
   }}
 
}}
 
}}
 +
==Example==
 +
<pre>
 +
int iValue
 +
 +
set iValue to GetValue Weap10mmPistol
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</pre>
 +
==Notes==
 +
*This function will not return a value for Ingestibles, as their value is specified internally in a separate location.
 
[[Category:Functions_(FOSE)]]
 
[[Category:Functions_(FOSE)]]

Latest revision as of 11:49, 1 September 2014

A function added by the Fallout Script Extender.

Description

Returns the base value of the specified object or calling reference.

Syntax

(int) ref.GetItemValue item:form 

Or:

(int) ref.GetValue item:form

Example

int iValue

set iValue to GetValue Weap10mmPistol

Notes

  • This function will not return a value for Ingestibles, as their value is specified internally in a separate location.
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