GetModLocalData

From GECK

A function added by the New Vegas Script Extender.

Description

Returns the Mod Local Data value associated with the specified key for the mod to which the calling script belongs. If no data exists for the key, returns 0. Available in NVSE 4.5.6*.

Syntax

(Multi) GetModLocalData Key:string

Example

ref rActor
let rActor := GetModLocalData "Player's Bestie"

Note

  • *This function was added by NVSE 4.1, but was broken. It is fixed in 4.5.6.

See Also

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