Difference between revisions of "IsModLoaded"

From GECK

m (Robot: Automated text replacement (-'''.*'''\r\n +))
(added example + see also)
 
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{{Function
 
{{Function
 
  |origin = FOSE1
 
  |origin = FOSE1
  |summary = Returns the whether the specified mod is loaded
+
  |summary = Returns the whether the specified mod is loaded.
 
  |name = IsModLoaded
 
  |name = IsModLoaded
  |returnType = int
+
  |returnType = bool
 
  |arguments =  
 
  |arguments =  
 
   {{FunctionArgument
 
   {{FunctionArgument
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   }}
 
   }}
 
}}
 
}}
 +
==Example==
 +
<pre>
 +
if IsModLoaded "SomeKnownConflictingMod.esp"
 +
    ; do some workaround
 +
endif
 +
</pre>
 +
==See Also==
 +
*[[GetModIndex]]
 +
*[[GetNumLoadedMods]]
 
[[Category:Functions_(FOSE)]]
 
[[Category:Functions_(FOSE)]]

Latest revision as of 10:43, 16 July 2014

A function added by the Fallout Script Extender.

Description

Returns the whether the specified mod is loaded.

Syntax

(bool) IsModLoaded modName:string

Example

if IsModLoaded "SomeKnownConflictingMod.esp"
    ; do some workaround
endif

See Also

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