movement Settings

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Revision as of 16:19, 20 December 2008 by Quetzilla (Talk | contribs) (centralizing movement settings on one page)

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movement Settings
Group Description These settings affect the speed at which actors move under various circumstances.
  • Settings apply to ALL actors unless otherwise noted.
  • Changes to these settings will not be reflected until an actor re-evaluates its speed. This can be done by changing sneak state or holstering / unholstering a weapon. Changing walk/run state will not work.
  • A less visible way to force an update is to do 1 point of mobility damage to the actor then heal it a frame later. This should cause their speed to recalculate.
fMovementRunMult
Default 4
Description Movement speed is multiplied by this when the actor is running.
fMovementSneakMult
Default 0.57
Description Movement speed is multiplied by this when the actor is sneaking.
fMovementNoWeaponMult
Default 1.1
Description Movement speed is multiplied by this when the actor's weapon is holstered, or the actor has no weapon equipped.
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