Difference between revisions of "PlayMagicShaderVisuals"

From GECK

(applies to 1st person/3rd person player model spearately)
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Plays the effect shader visuals on the calling reference. Visuals will play at least one cycle, regardless of duration, and if no duration is specified they play indefinitely or until the art stops animating.
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Plays the [[EffectShader]] visuals on the calling reference. Visuals will play at least one cycle, regardless of duration, and if no duration is specified they play indefinitely or until the art stops animating.
  
 
==Notes==
 
==Notes==

Revision as of 00:08, 26 December 2008

Syntax:

PlayMagicShaderVisuals EffectShaderID, Duration (optional) 

Example:

PlayMagicShaderVisuals GhostEffect
pms effectElectroShield 10


Plays the EffectShader visuals on the calling reference. Visuals will play at least one cycle, regardless of duration, and if no duration is specified they play indefinitely or until the art stops animating.

Notes

  • When playing a shader on the player, the effect will be applied to the current perspective state -- if the player is in first person when the shader is started, the effect will not be visible if the player switches to third person, and vice versa.

See Also

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