Difference between revisions of "RemoveScript"

From GECK

(expanded. sources: gribbleshnibit)
(Does not work with MGEF)
 
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set OldScript to RemoveScript SunnyREF
 
set OldScript to RemoveScript SunnyREF
 
</pre>
 
</pre>
 +
==Notes==
 +
* As of NVSE 4.6.2, this function does not work when called on a Base Effect (MGEF).
 
==See Also==
 
==See Also==
 
*[[IsScripted]]
 
*[[IsScripted]]

Latest revision as of 07:56, 27 February 2015

A function added by the Fallout Script Extender.

Description

Removes the script of the calling reference or passed object, and returns it.

Syntax

(Script:form) ref.RemoveScript ScriptableObject:form

Example

ref OldScript

set OldScript to SunnyREF.RemoveScript

; or (required for non-references):

set OldScript to RemoveScript SunnyREF

Notes

  • As of NVSE 4.6.2, this function does not work when called on a Base Effect (MGEF).

See Also

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