SetEquippedWeaponModFlags

From GECK

A function added by the New Vegas Script Extender.

Description

Sets the bit mask (int) of the equipped weapon mods for the currently equipped weapon of the calling reference. Added by NVSE 2.6.

Syntax

(none) SetEquippedWeaponModFlags NewBitMask:int

Example

int ModsBitMask
; ...

SetEquippedWeaponModFlags ModsBitMask

Weapon Mod Flags

  • 1: Weapon Mod 1
  • 2: Weapon Mod 2
  • 4: Weapon Mod 3

See Also

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