Difference between revisions of "SetGlobalTimeMultiplier"

From GECK

 
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=='''Description'''==
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{{Function
 
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|origin = GECK1
'''[[SetGlobalTimeMultiplier]]''' Sets the time multiplier. 1.0 is standard time, 0.5 is slow mo, and 0.25 is even slower.
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|alias = sgtm
 
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|arguments = {{FunctionArgument
=='''Syntax'''==
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    |Name = multiplier
 
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    |Type = float
SetGlobalTimeMultiplier ''value''
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  }}
sgtm ''value''
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|summary = [[SetGlobalTimeMultiplier]] Sets the time multiplier. 1.0 is standard time, 0.5 is slow mo, and 0.25 is even slower.
 
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|example = sgtm .5
=='''Examples'''==
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sgtm .5
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Now the world is in slow motion.
 
Now the world is in slow motion.
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}}
  
=='''Notes'''==
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==Notes==
*None at this time
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=='''See Also'''==
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=='''Reference'''==
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Don't pass a value of 0 to this function or you will break the game and probably crash Fallout 3.
None provided.
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<!-- [[SetGlobalTimeMultiplier_Reference|List of functions that use SetGlobalTimeMultiplier]]  (wiki) -->
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[[Category:Functions]]
 
[[Category:Functions]]
 
[[Category:Miscellaneous Functions]]
 
[[Category:Miscellaneous Functions]]

Revision as of 21:25, 24 February 2009

A function included in the GECK version 1.1.0.36.

Description

SetGlobalTimeMultiplier Sets the time multiplier. 1.0 is standard time, 0.5 is slow mo, and 0.25 is even slower.

Syntax

SetGlobalTimeMultiplier multiplier:float 

Or:

sgtm multiplier:float

Example

sgtm .5

Now the world is in slow motion.

Notes

Don't pass a value of 0 to this function or you will break the game and probably crash Fallout 3.

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