SetItemValue

From GECK

Revision as of 00:22, 28 December 2008 by Quetzilla (Talk | contribs)

Syntax:

SetItemValue iSetCapsAmount


Sets the item's base value to the specified amount. Note that while it is called on a reference, it actually changes the value of the reference's base object (and so will change the value of every reference of that base object).

Notes

  • The changes made by this function will be saved to save games.
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