SetWeaponLimbDamageMult

From GECK

A function added by the Fallout Script Extender.

Description

Sets the limb damage multiplier for the weapon.

Syntax

ref.SetWeaponLimbDamageMult limbDamageMult:float item:ref 

Or:

ref.SetLimbDamageMult limbDamageMult:float item:ref
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