Difference between revisions of "StartCombat"

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Forces the actor to start combat with the specified ActorID. The actor will always keep the target actor at the top of its target list.
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Forces the actor to start combat with the specified ActorID. If the target actor is already in combat, the function will cause the attacker to target their combat group rather than that actor specifically.
  
 
==='''Syntax:'''===
 
==='''Syntax:'''===

Latest revision as of 16:03, 17 August 2009

Forces the actor to start combat with the specified ActorID. If the target actor is already in combat, the function will cause the attacker to target their combat group rather than that actor specifically.

Syntax:

StartCombat ActorID

Example:

StartCombat player
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