StartCombat

From GECK

Revision as of 16:03, 17 August 2009 by Talkie Toaster (Talk | contribs)

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Forces the actor to start combat with the specified ActorID. If the target actor is already in combat, the function will cause the attacker to target their combat group rather than that actor specifically.

Syntax:

StartCombat ActorID

Example:

StartCombat player
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