StopCombatAlarmOnActor

From GECK

Description

StopCombatAlarmOnActor Ends the fighting flag for all enemies targeting the specified actor.

Syntax

[ActorREF.]StopCombatAlarmOnActor

Examples

PlayerRef.StopCombatAlarmOnActor

All hostile actors that are in combat with the player will return to their normal routines.

Notes

  • This function forcefully ends the fighting flag for all hostile actors/creatures to the specified actor.
  • If you wish to only stop the fighting flag for a single actor, refer to StopCombat.


Link to TES4 Construction Set Wiki: StopCombatAlarmOnActor.

See Also

StopCombat

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