Talk:Object palette

From GECK

About the Original Author

Jesse Tucker

Jesse Tucker is a Level Designer at Bethesda Softworks. He is responsible for many locations including the National Archives, and Anchorage War Memorial. He also made the domino trap in Gold Ribbon Grocers, as well as the Victory Rifle and other custom weapons. He is also responsible for design, legwork and scripting for the traps in Fallout 3.

He is the author of these pages:
Population: Traps & More
Cluttering and the Object Palette
Object palette
Traps
If a section of these are unclear, please mention it in the discussion. Please remember the purpose of beginner tutorials is to introduce concepts without going into too much depth.




Community Supplied Object Palettes

The Following palette collections have been made by the community.

These are Made By Illyism

Get all of these in an archive. Save As Compliation.rar

Hmm... do we want a list of various Object Palettes? Seems like that's better for a mod-site or something. On the other hand, they are directly modders' resources, unlike usual mods. Discussion on this point seems worthwhile.
DragoonWraith · talk · 21:35, 18 December 2008 (UTC)
I think we should keep them, if you're still wanting to discuss it... They aren't mods, they're most definitely tools; or, tool modifications. Like different brushes in Photoshop, as opposed to different .psd's. Why would they be on the Talk page, though?--PoHa! 18:43, 3 April 2009 (UTC)
Keep. Logically, I think they're inappropriate here: somewhere like F3Nexus has plenty of modding resources already, and we already link from here to the resources there. People go there to search for downloadable modding resources, rather than here. BUT, emotionally I find them most useful right here, in the tutorials, where they're referred to. Just like images. Agree there's got to be somewhere better though: I'd never have found them here if I weren't pointed here. DewiMorgan 00:31, 13 April 2009 (UTC)
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