Difference between revisions of "Talk:SetGlobalTimeMultiplier"

From GECK

(0 == bad!)
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:Perhaps. The Beth-given notes don't define 0, so you'd have to try it to see.
 
:Perhaps. The Beth-given notes don't define 0, so you'd have to try it to see.
 
:[[User:DragoonWraith|DragoonWraith]] · [[User talk:DragoonWraith|talk]] · 17:39, 24 February 2009 (UTC)
 
:[[User:DragoonWraith|DragoonWraith]] · [[User talk:DragoonWraith|talk]] · 17:39, 24 February 2009 (UTC)
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::My game exploded when I called this function with a value of 0 from the console. I don't recommend trying this. :)
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::--[[User:SnakeChomp|SnakeChomp]] 02:21, 25 February 2009 (UTC)

Revision as of 21:21, 24 February 2009

So would 0 be = completely stopped like VATS? --ReinhartMenken 10:35, 24 Febuary 2009 (EST)

Perhaps. The Beth-given notes don't define 0, so you'd have to try it to see.
DragoonWraith · talk · 17:39, 24 February 2009 (UTC)
My game exploded when I called this function with a value of 0 from the console. I don't recommend trying this. :)
--SnakeChomp 02:21, 25 February 2009 (UTC)
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