A function added by the Fallout Script Extender.
Clones the calling reference or specified form and returns a new base form. This base form will not be persisted in the save game.
(Clone:form) reference.TempCloneForm ToClone:form
ref MyClone set MyClone to TempCloneForm Vodka
Since a ref var storing a clone is reset to 0 on game restart, this function is useful for ensuring secondary scripts wait for another to complete it's init block before proceeding:
ref InitDone if InitDone ; Other scripts know this one has completed its init block this game session else ; do init block set InitDone to TempCloneForm Vodka endif