Difference between revisions of "Template:Categories"

From GECK

(didn't know you could change this! added important links)
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[[:Category:Gameplay|Gameplay]]
 
[[:Category:Gameplay|Gameplay]]
 +
#[[:Category:Crime|Crime]]
 +
#[[:Category:Radio Stations|Radio Stations]]
 +
#[[:Category:VATS|VATS]]
 +
#[[Settings]]
  
 
[[:Category:Scripting|Scripting]]
 
[[:Category:Scripting|Scripting]]
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#[[:Category:Conditions|Conditions]]
 
#[[:Category:Conditions|Conditions]]
 
#[[:Category:Designer_Debug_Tools|Designer Debug Tools]]
 
#[[:Category:Designer_Debug_Tools|Designer Debug Tools]]
 +
#[[Fallout Script Extender]]
  
[[:Category:Solutions|Solutions]]
+
'''Further Reading'''
 +
#[[:Category:Mod Tools|Mod Tools]]
 +
#[[:Category:Tips and Tricks|Tips and Tricks]]
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#[[:Category:Solutions|Solutions]]

Revision as of 16:47, 15 December 2008

Links

Getting Started

  1. What's New in GECK v1.1?
  2. "My First Vault" Tutorial Series

Data Files

Main Menus

  1. File
  2. Edit
  3. View
  4. World
  5. NavMesh
  6. Character
  7. Gameplay

Building and Editing

  1. Main Editing Windows
  2. Landscape
  3. NavMesh
  4. MultiBound Occlusion
  5. References

Objects

  1. Actor Data
  2. Actors
  3. Game Effects
  4. Items
  5. Miscellaneous
  6. Special Effect
  7. World Objects

Actor Behavior

  1. Navmesh
  2. Packages
  3. Factions
  4. Detection
  5. Combat

Quests

  1. Quest Stages
  2. Quest Objectives
  3. Dialogue

Gameplay

  1. Crime
  2. Radio Stations
  3. VATS
  4. Settings

Scripting

  1. Console Functions
  2. Commands
  3. Function Types
  4. Functions
  5. Conditions
  6. Designer Debug Tools
  7. Fallout Script Extender

Further Reading

  1. Mod Tools
  2. Tips and Tricks
  3. Solutions
Personal tools