Form Type IDs

From GECK

The following int codes correspond to form types:

    0:None
    1:TES4
    2:Group
    3:GMST
    4:TextureSet
    5:MenuIcon
    6:Global
    7:Class
    8:Faction
    9:HeadPart

    10:Hair
    11:Eyes
    12:Race
    13:Sound
    14:AcousticSpace
    15:Skill
    16:Effect
    17:Script
    18:LandTexture
    19:Enchantment

    20:Spell
    21:Activator
    22:TalkingActivator
    23:Terminal
    24:Armor
    25:Book
    26:Clothing
    27:Container
    28:Door
    29:Ingredient

    30:Light
    31:Misc
    32:Static
    33:StaticCollection
    34:MoveableStatic
    35:PlaceableWater
    36:Grass
    37:Tree
    38:Flora
    39:Furniture

    40:Weapon
    41:Ammo
    42:NPC
    43:Creature
    44:LeveledCreature
    45:LeveledCharacter
    46:Key
    47:AlchemyItem
    48:IdleMarker
    49:Note

    50:ConstructibleObject
    51:Projectile
    52:LeveledItem
    53:Weather
    54:Climate
    55:Region
    56:NAVI
    57:Cell
    58:Reference
    59:ACHR

    60:ACRE
    61:PMIS
    62:PGRE
    63:PBEA
    64:PFLA
    65:WorldSpace
    66:Land
    67:NavMesh
    68:TLOD
    69:DIAL

    70:INFO
    71:Quest
    72:Idle
    73:Package
    74:CombatStyle
    75:LoadScreen
    76:LeveledSpell
    77:ANIO
    78:WaterForm
    79:EffectShader

    80:TOFT
    81:Explosion
    82:Debris
    83:ImageSpace
    84:ImageSpaceModifier
    85:ListForm
    86:Perk
    87:BodyPartData
    88:AddonNode
    89:ActorValueInfo

    90:RadiationStage
    91:CameraShot
    92:CameraPath
    93:VoiceType
    94:ImpactData
    95:ImpactDataSet
    96:ARMA
    97:EncounterZone
    98:Message
    99:Ragdoll

    100:DOBJ
    101:LightingTemplate
    102:SoundFile
    103:Weapon Mods

    108:CasinoChip

    113:Challenge

    115:CaravanCard
    116:FactionCurrency

    200:Actor (for ref walking only)
    201:Inventory Object (for ref walking only)

See Also

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