GetHasContact

From GECK

Revision as of 11:10, 24 February 2017 by Jazzisparis (Talk | contribs)

A function added by the JIP NVSE Plugin.

Description

Returns whether the calling actor has physical contact (i.e. is "touching") with the collision geometry of the specified object/actor reference (or, if a Form List is passed, with any reference in the list).

Syntax

(hasContact:0/1) reference.GetHasContact objectRefOrList:ref

Example

set bHasContact to actorRef.GetHasContact objectRef
set bHasContact to actorRef.GetHasContact RefList

See Also

Personal tools