GetHasContactType

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A function added by the JIP NVSE Plugin.

Description

Returns whether the calling actor has physical contact (i.e. is "touching") with the collision geometry of an object/actor reference whose base type matches the specified type code.

Syntax

(hasContact:0/1) reference.GetHasContactType typeID:int

Example

set bHasContact to actorRef.GetHasContactType 28

See Also

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