GetWeaponKillImpulse

From GECK

Revision as of 18:19, 20 December 2016 by Pintocat (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

A function added by the Lutana NVSE plugin.

Description

Returns the kill impulse value of a weapon form. Kill impulse affects how far an actor is pushed back when killed by the weapon.

Syntax

(float) GetWeaponKillImpulse weapon:form

See Also

SetWeaponKillImpulse

GetWeaponImpulseDistance

SetWeaponImpulseDistance

Personal tools