IsClonedForm
From GECK
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A function added by the Fallout Script Extender.
Description
Returns whether the specified form is a dynamic object or not. Dynamic objects include those created with TempCloneForm and those generated by the game during play. These objects always have a mod index of 0xFF.
Syntax
(int) ref.IsClonedForm item:ref
Or:
(int) ref.IsCloned item:ref