SetActorValue

From GECK

Revision as of 10:55, 6 February 2017 by DoctaSax (Talk | contribs) (wrong intel about it applying to base form)

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Link to TES4 Construction Set Wiki: SetActorValue.

A function included in the GECK version 1.1.0.36.

Description

SetActorValue sets the stat's base value to the new value.

See Stats List for a list of stats that can be accessed using SetActorValue.

Syntax

Actor.SetActorValue StatName:actorValue Value:int 

Or:

Actor.SetAV StatName:actorValue Value:int

Example

Player.SetActorValue Health 3
SetActorValue Strength 6


Notes

  • For the player, this will not modify base health. Base health is determined by (Endurance * fPCBaseHealthMult). For example, a level 2 player with 40 Endurance will have 80 base health (40 * 2 = 80) and 4 more health (from the Endurance level bonus). If you use player.SetAv Health 100 the player will have 180 total health - 80 from base health, and 100 for the rest.

See Also

Stats List
ForceActorValue
GetActorValue
GetActorValueInfo
GetBaseActorValue
GetPermanentActorValue
ModActorValue
RestoreActorValue

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