SetSpeedMult

From GECK

A function added by the JIP NVSE Plugin.

Description

Sets the calling actor's Speed Multiplier to the specified value and applies the changes on animations.

If the speedMult argument is omitted, the function applies the changes using the current value.

Syntax

reference.SetSpeedMult speedMult:int

Example

actorRef.SetSpeedMult 125
actorRef.SetSpeedMult

See Also

Personal tools