SetWaterNoiseTexture

From GECK

A function added by the JIP NVSE Plugin.

Description

Sets the Noise Texture path of the specified Water Type.

Syntax

SetWaterNoiseTexture waterType:ref texturePath:string

Example

SetWaterNoiseTexture NVCleanWater "Data\Textures\Water\WastelandWaterPotomac.dds"

Notes

  • The path is relative to the game's main folder, NOT to \Data\Textures\.

See Also

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