SetWeaponImpulseDistance

From GECK

A function added by the Lutana NVSE plugin.

Description

Sets the impulse distance value of a weapon form. Kill impulse affects how far an actor is pushed back when killed by the weapon.

Syntax

SetWeaponImpulseDistance weapon:form value:float

See Also

GetWeaponKillImpulse

SetWeaponKillImpulse

GetWeaponImpulseDistance

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