Talk:ImpactData

From GECK

Decal rendering

I've just noticed that decals don't necessarily render when objects are struck by projectiles. It appears to be somewhat random whether or not they will, though they don't seem to render at all on interior ceilings if the ceiling is close to the player's avatar. At least, they behave somewhat erratically like this on my system. I thought I'd mention it in case anyone else finds themselves scratching their head over this detail. I thought it was an error in my custom interior .nifs until I tested against vanilla interiors. Truant 00:21, 11 October 2009 (UTC)

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